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Siri Make a game

ABOUT PROJECT

FIELD

This was the game finished from scratch within 48 hours for GameJam. You play as a game developer, asking your AI friend Siri to make a game by providing it with prompts to create a chill game. Siri creates a narrative-based shooting game. The developer asked for a chill game, and it keeps giving funny weapons. Also, it adds funky sound and visual effects. The creator finally understands that AI is incapable of creating a high-quality game due to its lack of human interaction.

Genre

VR Game Expirience 

Engine

Unreal 5.3

Year

2023

Platform

VR Link/ Windows

VR Game  

Role

VR Project Lead, Level Design, Technical Artist.

game trailer

Chack Game Process Below

Project Sketch

siri_plan.jpeg

I came up with the level design to start up with blocking the plan in Unreal for a placeholder and then planned which system to put in the game to make it funny to the player. As the theme for the gamejam, I got "Make it funny" so according to the topic I brainstormed a funny weapon system. 

Blocking of Level in unreal 

First Floor Plan

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Second Floor Plan

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Work in progress of project 

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Charecter and Rig from Miximo 

Build AI enemies System

  • Enemies are built with AI.

  • When the enemy sees the player, the enemy closes to 500 units of the player and starts firing.

  • The enemy on death will be launched with low gravity and ragdoll physics to produce comedic feedback.

  • Enemy when taking damage will be in a hit stun state and produce funny sounds.

  • This is the blueprint for the AI Enemies' System with the rig doll system, and the health damage system is attached to the same blueprint.  with equipped with a weapon system. 

Screenshot 2024-09-26 195848.png

Create VFX for weapon

I create the Niagra system for the confetti effect for the weapon in unreal 

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Screenshot 2024-09-26 191244.png

I Made a puffer Effect for the weapon projectile with Niagra system

I Made a material for bubble so that it can be used on bullet projectiles in the game for weapon

Screenshot 2024-09-26 191305.png

Weapon Systems 

Explode Bear 

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  • After the fourth prompt, the player is told to throw the teddy bears.

  • This can be picked up and can be thrown.

  • These teddy bears explode when they make contact with enemies.

  • Due to the radial explosion and radial force, the enemies are defeated and launched.

Screenshot 2024-09-26 204640.png

This is the blueprint for exploding bear

Bubbles gun

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  • This weapon is given after the second prompt.

  • This weapon shots 9 bubbles that floats forward and upward.

  • When any bubble makes contact, every bubble pops doing damage

Screenshot 2024-09-26 205441.png

This is the blueprint for Bubbel Gun

Bananna Sward

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  •  At the very end, the player is given a banana and it opens like an light saber.

  • The player can swing the banana saber at the enemy and one shot the enemies.

Screenshot 2024-09-26 210033.png

This is the blueprint for Bananna Sward

Confitte stick

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  • After the third prompt, the player is given a melee weapon.

  • This weapon on contact with the enemy spawns confetti and makes a fun sound.

  • Enemies take low damage, take a small hit stun, and make weird damage.

Screenshot 2024-09-26 211259.png

This is the blueprint for Confitte Stick

Egg Bullet

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  •  This is the sixth prompt, the player is given this grenade launcher that launches eggs.

  • On contact, the egg cracks doing an explosion, and leaves an omelette.

Screenshot 2024-09-26 211944.png

This is the blueprint for Egg Omelette

Burgger

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  • After using the burgers, Siri says to use the burgers as weapons.

  • This can be picked up and can be thrown.

  • Players can throw these burgers at enemies.

  • On contact, the burger breaks, and all the burger parts do damage separately.

Screenshot 2024-09-26 212529.png

This is the blueprint for Burgger

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