top of page

lampsi

lampsi_icon.png

ABOUT PROJECT

FIELD

 Lampsi VR is a meditative experience for Hospice and Palliative Care patients, with the goal of increasing relaxation and decreasing emotional and physical pain. Through VR technology, viewers use head-based interactions to travel through Lampsi and find peace within the end of life process

Genre

VR For Good Experience / Meditative / Health Care

Engine

Unreal 4.27

Year

2022

Platform

VR Link/ Windows

VR Game Experience

Role

VR Technical Artist, Gameplay Programmer

Team Member's

Kushal Nataraja Savitha, Jesse Fazzini, Jacob Alexander, Christian Wheeler, Rylee Fisher, Cate Boddy

Project Type

Collab Project done for Hospice Savannah

game trailer

Chack Game Process Below

Project Sketch

IMG_4221.jpg

 This is the project ideology. My team and I devised a level layout before heading into an unreal engine blockout. 

IMG_4224.jpg

This Is the timeline we had for our work process for efficient teamwork  

Blocking of Level in unreal 

Screenshot 2022-04-24 222317.png
Screenshot 2022-04-11 210631.png

I started to block out the level and made some prototypes. To see how it fits into the project.

Screenshot 2022-04-24 223307.png
Screenshot 2022-05-01 185717.png
HighresScreenshot00000.png

 Work in Progress

IMG_4226.jpg
  •  Then I started to explore how to make it better. Furthermore, I began to make water into the trans luminescence effect to make it look magical inside the game. 

Screenshot 2024-09-27 105138.png

Work in progress on Custom Blueprints for interaction 

BP_Player.png

Blueprint for Custom BP_Player

  •  This is the blueprint for a customized VR player with smooth locomotion and gaze-based interaction attached to the player.

interbutter.png

Butterfly Interaction System

  •  This blueprint is for the gaze-based interaction butterfly in the game, where it will navigate the player through out the game till the end level.

lev1.png

Level 1 Transition System

  • This blueprint is built for a transition from level 1 into level 2 

lev2.png

 Level 2 Transition System

  •  This blueprint is built for a transition from level 2 into level 3 

lantarnbp.png

Lantern Interaction System

  •  This blueprint will do when the player activates the lantern through gaze-base the emitter will activate baground

riseani.png

Lantern Interaction System

  •  This blueprint is for interaction and to light up a lantern in the end.

Screenshot 2024-09-27 102833.png

Lantern Emmiter System

  • Created Lantern Eimmiter to have played in the background around the landscape.

Screenshot 2024-09-27 104211.png

Level Sequencer

  •  We created the level sequencer for a smooth transition for the game experience, and we put the boat in the sequencer and attached it to the player's VR so they could have a smooth locomotion experience.

Screen Shots of game

Screenshot 2024-09-27 104914_edited.png

Final Presentation to hospice Savannah health care 

PXL_20220602_160226647.jpg

 On the quarter's final day, we presented our completed project for Hospice Savannah.

IMG_4517.jpg

 Doctors and nurses tried our VR meditation experience. And gave amazing feedback as the project was Excellent.

IMG_2675.jpg
PXL_20220531_172221872.jpg
6_MG_0202.jpeg
2_IMG_0206.jpeg
1_MG_0260.jpeg

 It was my responsibility to provide the virtual reality experience at Camp Aloha, a camp for children who are grieving. kids aged 6 to 17 who have lost a loved one during the last 24 months. In addition, the professor, Teri Yarbrow from SCAD's VR for Good the session, and I went to share the opportunity to explore VR for children with my classmates. It was a wonderful opportunity for me to share VR with the children of Camp Aloha, and I was delighted to see their enthusiasm for VR.

Awards We got for this project

IMG_4535.jpg

Rookies game competition (2022)

Finalist for Rookie of the Year in the immersive category

SCAD Entelechy showcase (2022)

finalist in experimental ARVR 

VR Award finalist for social impact (2022) awarded finalist in the social impact category for VR for Good: transforming end-of-life Experience and Palliative Care with VR

Telly Awards: Silver winner in social impact (2023)

Awarded silver Telly awards a part of a large series from SCAD VR for the Good Initiative program.

bottom of page